Posts Tagged ‘iOS’
Topsy Turvy was a puzzle-platform game for iOS (iPhone & iPod touch); originally developed in Adobe Flash for the ‘Web by Arctic Arcade for — or so I believe — CodeHeads, I re-programmed that game in Objective-C++ (~8.7 KLOC, if my notes are correct) for iOS whilst working for sideQUEST from June, 2010, to December, […]
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Tags: Apple, CodeHeads, game, gaming, iOS, Objective-C++, sideQUEST, Topsy Turvy, video, YouTube
Bomb Chain Collection was a puzzle game anthology for iOS (iPhone & iPod touch), comprising Bomb Chain, Bomb Chain Unlimited, and Bomb Chain 3 : Blast Off!!!; originally developed in Adobe Flash for the ‘Web by Arctic Arcade for — or so I believe — Mint Games, I re-programmed those games in Objective-C++ (~8.9 KLOC, […]
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Tags: Apple, Bomb Chain Collection, game, gaming, iOS, Mint Games, Objective-C++, sideQUEST, video, YouTube