Posts Tagged ‘video’

14Jun10

Topsy Turvy was a puzzle-platform game for iOS (iPhone & iPod touch); originally developed in Adobe Flash for the ‘Web by Arctic Arcade for — or so I believe — CodeHeads, I re-programmed that game in Objective-C++ (~8.7 KLOC, if my notes are correct) for iOS whilst working for sideQUEST from June, 2010, to December, […]


04Jun10

Bomb Chain Collection was a puzzle game anthology for iOS (iPhone & iPod touch), comprising Bomb Chain, Bomb Chain Unlimited, and Bomb Chain 3 : Blast Off!!!; originally developed in Adobe Flash for the ‘Web by Arctic Arcade for — or so I believe — Mint Games, I re-programmed those games in Objective-C++ (~8.9 KLOC, […]


13Nov08

shivering kittens was a cute little “falling block”/”block-matching” puzzle game for Mac OS X where the player was challenged to try to rescue kittens from their icy imprisonment by forming lines of ten frozen kittens (and/or blocks of ice) to release those kittens from their icy imprisonment, and then by forming groups of five or […]